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Start sending impression-level revenue data (ILRD) to GameAnalytics from Hyperbid.

First make sure you have integrated HyperBid correctly.

To use impression data from HyperBid add the following code inside the Start function and the SDK will then automatically send the impression events for you:

void Start ()
// ... code

GameAnalytics helped launch HyperBid, a neutral mediation platform built for mobile games. Read more about HyperBid here.