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Error Events

Error events are used to log exceptions, warnings and error messages, including stack traces. They help track technical issues that affect performance or stability.

These events are:

  • Automatically sent in our Unity, iOS and Android SDKs
  • Manually implemented in others
info

Refer to the SDK Documentation for code examples specific to your platform (Unity, Unreal, Roblox, iOS, Android, etc.).

Error Event Fields

FieldDescriptionTypePossible ValuesRequired
categoryEvent categorystringerrorYes
severityIndicates the impotance of the errorenuminfo, debug, warning, error, criticalYes
warningA description of the error that can be a custom label or stack tracestringAny stringNo