Error Events
Error events are used to log exceptions, warnings and error messages, including stack traces. They help track technical issues that affect performance or stability.
These events are:
- Automatically sent in our Unity, iOS and Android SDKs
 - Manually implemented in others
 
info
Refer to the SDK Documentation for code examples specific to your platform (Unity, Unreal, Roblox, iOS, Android, etc.).
Error Event Fields
| Field | Description | Type | Possible Values | Required | 
|---|---|---|---|---|
| category | Event category | string | error | Yes | 
| severity | Indicates the impotance of the error | enum | info, debug, warning, error, critical | Yes | 
| warning | A description of the error that can be a custom label or stack trace | string | Any string | No |