Event Types
GameAnalytics features the following event types:
Event | Description | Manual or automatic integration |
---|---|---|
Ad | Ads shown and clicked, fill rate. | Manual |
Business | In-App Purchases supporting receipt validation on GA servers. | Manual |
Design | Submit custom event id’s. Useful for tracking metrics specifically needed for your game. | Manual |
Error | Submit exception stack traces or custom error messages. | Automatic for iOS and Android, manual for other platforms |
Impression | Impression data from different ad networks | Manual |
Progression | Level attempts with Start, Fail & Complete event. | Manual |
Resource | Managing the flow of virtual currencies - like gems or lives | Manual |
Performance | The event will record a histogram of FPS and memory usage | Automatic with health event |
SDK Init | Sent every time the app is starting and loading into memory for the first time | Automatic with health event |
Session start | Sent every time the user boots the app/game | Automatic |
Session end | Sent every time the SDK registers a new session (including game/app going in background) | Automatic |