Event Tracking
GameAnalytics features the following event types:
Event | Description |
---|---|
Ad | Ads shown and clicked, fill rate. |
Business | In-App Purchases supporting receipt validation on GA servers. |
Design | Submit custom event id’s. Useful for tracking metrics specifically needed for your game. |
Error | Submit exception stack traces or custom error messages. |
Health | Automatically submits health metrics related to your game such as FPS. |
Impression | Impression data from different ad networks |
Progression | Level attempts with Start, Fail & Complete event. |
Resource | Managing the flow of virtual currencies - like gems or lives |
tip
Read more about events here
Business Events
Business events are used to track IAP (real money transactions inside your game). With GameAnalytics for Unreal you can send events using either blueprints or C++.
Business Events in Blueprints
You can add a business event without validation as shown below:
The GameAnalytics action used is “Add Business Event”
.
Game Currency Type should be set to the currency code in ISO 4217 format.
The currency Amount
should be set to the amount in cents (or the lowest currency denominator).
Receipt validation is supported for the following stores:
- App Store (iOS)
- Google Play Store (Android)